In this episode, we discuss game development using the DragonRuby 2D engine with Amir Rajan.
In this episode of the Rubber Duck Dev Show, we discuss whether and when you should DRY your code. The Pros and Cons of...
In this episode of the Rubber Duck Dev Show, we discuss where you should put your application's business logic with Jason Charnes. Jason's Twitter
In this episode of the Rubber Duck Dev Show, we discuss whether you should consider leaving the cloud. To get the show notes for...